bad.el
is an interactive ascii art studio, a budding
development kit and framework for interactive graphics
in Emacs. It was written in Emacs Lisp in the summer of
2024; with it, you can create ascii art, interactive
demos, even games. It comes with a drawing program and
three demos.
[Note: Now there is much more
of everything - but read on ...]
To try it now, get the latest ready-to-run source:
$ git clone https://dataswamp.org/~incal/bad.git
This, the first version of bad.el, v1.0.0, was after one month and one day in development able to present two games, one interactive demo, and one application - all included and shipped with this very first release.
The ascii art is made by different people, so thank you! Special mention to the gophers://bitreich.org community.
Using the code of bad.el, one can already do a lot. All demos and games so far have been created straight from code. The interactive features in the studio are fun and interesting but nonetheless under-powered by comparison. We have not been able to install the next batch of interactive features for a while. What you can do is join the project - and see that happening much faster - and more importantly, being precisely done the way that it is prefered by YOU!
This is a video showing very little of the software. But to the trained eye it is enough to realize that this is something more than we expected. A bundle of dynamite that looks like an Emacs app.
bad.mkv 00:01:32 (589K)
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