bad.el is an interactive ascii art studio, a budding development kit and framework for interactive graphics in Emacs. It was written in Emacs Lisp in the summer of 2024; with it, you can create ascii art, interactive demos, even games. It comes with a drawing program and three demos.
To try it now, get the latest ready-to-run source:
$ git clone https://dataswamp.org/~incal/bad.git
See the README file.
This, the first version of bad.el, v1.0.0, was after one month and one day in development able to present two games, one interactive demo, and one application - all included and shipped with this very first release.
The ascii art is made by different people, so thank you! Special mention to the gophers://bitreich.org community.
Using the code of bad.el, one can already do a lot. All demos and games so far have been created straight from code. The interactive features in the studio are fun and interesting but nonetheless under-powered by comparison. We have not been able to install the next batch of interactive features for a while. What you can do is join the project - and see that happening much faster - and more importantly, being precisely done the way that it is prefered by YOU!
This is a video showing very little of the software. But to the trained eye it is enough to realize that this is something more than we expected. A bundle of dynamite that looks like an Emacs app.
bad.mkv 00:01:32 (589K)
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