(defun run () (sdl2-draw-init) (setq beg (float-time)) (setq frames (expt 2 7)) (setq slp (/ 1 16.0)) (dotimes (n frames) (insert (number-to-string n) 32 10) (sdl2-draw-draw) (sleep-for slp) (erase-buffer)) (message (format \"%.1f fps\" (/ 1 (/ (- (float-time) beg) frames)))) (sdl2-draw-quit))