About me: My name is Solène Rapenne, pronouns she/her. I like learning and
sharing knowledge. Hobbies: '(BSD OpenBSD Qubes OS Lisp cmdline gaming security QubesOS internet-stuff). I
love percent and lambda characters. OpenBSD developer solene@. No AI is involved in this blog.
Contact me: solene at dataswamp dot org or
@solene@bsd.network (mastodon).
OpenSCAD is a software for creating 3D objects like a programming
language, with the possibility to preview your creation.
I am personaly interested in 3D things, I have been playing with 3ds
Max and Blender for creating 3d objects but I never felt really
comfortable with them. I discovered pov-ray a few years ago which is
used to create rendered pictures instead of creating objects. Pov-ray
use its own “programming language” to describe the scene and make the
render. Now, I have a 3D printer and I would like to create things to
print, but I don’t like the GUI stuff of Blender and Pov-ray don’t
create objects, so… OpenSCAD ! This is the pov-ray of objects !
Here is a simple example that create an empty box (difference of 2
cubes) and a screw propeller:
The following picture is made from the code above:
There are scad-mode and scad-preview for emacs for editing OpenSCAD
files. scad-mode will check the coloration/syntax and scad-preview
will create the OpenScad render inside a Emacs pane. Personaly, I use
OpenSCAD opened in some corner of the screen with option set to
render on file change, and I edit with emacs. Of course you can use
any editor, or the embedded editor which is a Scintilla one which is
pretty usable.